﻿using System;
using System.Collections.Generic;
using System.Text;
using reactiveBT.Utilities;

namespace reactiveBT.BT
{
    /// <summary>
    /// 中止节点
    /// 一用就瘫痪整棵子树
    /// </summary>
    public class Terminate : BTNode
    {
        public override BTState Tick(int BTid)
        {
            return BTState.Abort;
        }
    }
}
